Cyberpunk 2077 had one of the most troubled launches in gaming history. The PS4 and Xbox One versions were severely buggy, and Sony removed the game from the PlayStation Store from December 2020 to June 2021. Years of patches later, the game has sold over 40 million copies. Here is how it got there.
Key takeaways
- Launch: December 10, 2020, with a record 10.2 million digital copies, but buggy on older consoles.
- Update 2.0 in September 2023 redesigned skills and added vehicle combat.
- Latest patch we found: 2.31 on September 11, 2025.
- Sales: 40 million, with Phantom Liberty at 15 million.
Patch timeline
| Patch | Date | Highlights |
|---|---|---|
| 1.6 Edgerunners Update | Sep 2022 | Free content tied to the Netflix anime |
| 2.0 and 2.1 | 2023 | Redesigned skills, cyberware armor, police overhaul, vehicle combat |
| 2.2 and 2.21 | Jan 23, 2025 (2.21) | Johnny as a passenger, DLSS 4 |
| 2.3 | Jul 16, 2025 | Console VRR, new vehicles, AutoDrive, Photo Mode options, FSR 4, HDR improvements, new quests |
| 2.31 | Sep 11, 2025 | The latest patch we found |
The numbers
Sales milestones from Wikipedia and CD PROJEKT: 13 million plus in December 2020, 20 million in September 2022, 25 million in October 2023, 30 million in November 2024, 35 million in November 2025 and over 40 million in H1 2026. Steam reviews showed "Very Positive" in the snapshot we saw, while Wikipedia mentioned "Overwhelmingly Positive" in January 2025, so the label may differ.
What we could not find
CD PROJEKT's own news page seemed stale, with the newest item dated December 2025, so there may be newer patches. Check the game's launcher.
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