A new small patch has been released.
This one contains mostly fixes for regressions introduced by the November Update, as well as some other minor fixes.
Sandbox servers and clients are recommended to update at their earliest convenience.
The change list is as follows:
Fixed decals not rendering in Hammer
Re-added model scale to prop dynamic in Hammer
Limit physics rescaling to prop physics and sent anim
Fixed server Lua error when using "" for rope material
Make Resistance Mine have proper name in killfeed
Added Cable DX8 to rope shader whitelist which is used by some default materials
Combine Mine relationship adjustments
Respects Ignore Player and Disable AI settings
Doesn't attack Combine Gunship, Manhacks, Stalkers
Always attacks Barnacles and Xen Aliens from Half-Life 1
Fixed client D.O.G. ragdolls leaving behind ropes on removal

